Playing video games has almost always been a sedentary activity. Grab some chips, sit on the couch, and you can already stay there the entire day while pigging out. It is for this reason that even the public knows it is a common reason why a lot of Americans are overweight these days.
Come the Wii Fit from Nintendo, everyone suddenly became excited with exercising. It represented a new era in video gaming that, today, everyone can still get fit even while enjoying a round of video games. No wonder it suddely became one of the Nintendo Wii's most popular video games to date. As of January 2009, 1.5 million copies of the game have already been sold in the United States alone.
But is anyone still using it today? I came across this article from Forbes.com and it had the same question in mind. According to its own research, Forbes.com concluded that more people are actually putting the game, sometimes along with the console, to dust in the corners of their houses' storage rooms after the initial hype that the game had created.
To be fair, playing Wii Fit does work as long as the effort to play the game is consistent. The array of activities that one can do, ranging from push-ups to yoga, is enough to let anyone get into exercising but not for long. Despite everything that has been used to market the game, it still involves a lot of exercise and sustained effort, which isn't exactly what most people have. People are natural sloths. It isn't really Nintendo's fault that it failed to keep the interest of users alive.
So will Nintendo Wii's Wii Fit only another trend in the history of weight loss? Right now we still cannot say. Everything is still going good for the game when it comes to unit sales, so we'll just have to find out in the long run if it will stand the test of time.